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Old 18-09-2006, 02:13 AM   #61
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Default wooooo

well pratically finished modelling
a little tweaking left an mirroring the model across





c&c plz

im starting to work on the shaders now an im a little stuck
i want the windows to have a dark tint an to behave like glass ie if u look at 90 deg to it u can see inside but the +/-90 the more reflective it becomes

i think i need a sampler info node but im not sure how to use it

1 wiuld i use a blinn or asth for the intial material

2 do connect the si into the refelctivity or transparancy

if ne of u guys knows some free tuts on this plz post up them or ur advice

c&C welcome

thx

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Old 24-09-2006, 01:17 AM   #62
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Hey man
Thats lookin realy cool!!

But i was wondering what was under the headlight in the hole. Is that an extra light?

Overall though its looking great

Looking forward to seing the textured version.
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Old 24-09-2006, 01:25 AM   #63
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front fog lights I would have thought
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Old 24-09-2006, 05:57 AM   #64
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thx guys

azman - j5ive is corret the extra hole is for the front fog lights

will hopefully have some updates up over the weekend
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Old 24-09-2006, 10:19 AM   #65
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man its late


neways heres a quick render test
the shader is way to reflective fo me and still needs some work just testing out lighting setups at the mo



for some reson wen i render in mental ray i get this error message saying that
: circular.fillet.XX is not a real nurbs suface cannot render
this happens for a lot of fillets ne 1 know y??
some times it wont render at all an some times it will

help me on this plz - thx

help and c&c needed thx

pbman
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Old 26-09-2006, 02:52 AM   #66
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The front mesh grill is definately on the right track but the individual pieces need to be much thinner. Also, don't forget to check your tangency between halves. I have modeled some cars for weeks only to figure out that I forgot to check this and ended up started over.

Nice reflections. The scene is a little dark but is shaping up nicely. Also, you may want to try adding a speckle effect to the paint shader like dilberts' image on the link below:

http://forum.simplymaya.com/showthre...5&pagenumber=3

A 3d rock outAlpha dropped onto a blinn's specularRollOff, combined with another transparent blinn with a tight highlight. Combined meaning drop them both into a layered shader.

pbman, check your pm also.
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Old 26-09-2006, 04:39 AM   #67
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hey thx for the crits

the front grill was a temp as i was too lazy to make it
i have found tinytools that lets u do multi extrude so i will remake it but thinner

tangency
i admit at first i did nit take this into consideration so i tested it a week ago an sawsome probs - hopefuly with the hist on some of the parts they will be an easy fix but there was one i think thatneeded changin
- nothing too majour now though

i will look into this paint set up u have suggested

thx
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Old 18-05-2007, 10:49 AM   #68
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are you still working on this ? looking great bud
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Old 18-05-2007, 04:03 PM   #69
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your usin the tutorial on cg cars right?

nice work man i gave up on that tut after like 10 tries of layin the curves:p

good to see you around too i havent seen you in a while
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Old 19-05-2007, 01:24 AM   #70
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acid44 - tes this is the one from cgtotal
all i can say is keep trying its a nice method of making a car

mmoore5553 - i had to stop on this pro for a while i now have broken comp and exams so wont finish it for a while

heres the last 2 renders ive done
still need to finish it e.g windscreen ect



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Old 19-05-2007, 01:36 AM   #71
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looks good to me mate .... all nurbs too ...that is awesome ...I just got back into modeling hopefully ...and going to try a car ...lol organics is at a rest for me ..want to learn non organic and get better and then go back to organics


added you to my msn also

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Old 21-05-2007, 07:38 PM   #72
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sweet
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Old 21-05-2007, 09:24 PM   #73
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thx


just reinstalled my comp so now all is working about a month after the fault start

however i will not be able to finish this untill after the 25th june (last exame date - A2 Maths, Physics and Film exams)
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Old 21-05-2007, 09:31 PM   #74
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well that is great pman ..i just built me a new pc today and testing it out. i would love to hear advise on nurbs and car modeling ..looks good cant wait to see end model
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Old 23-05-2007, 04:24 AM   #75
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Whoa, I remember this thread from before I left! You've made great progress, PBMan!
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