Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 07-11-2004 , 05:34 AM
bahearn81's Avatar
Registered User
Join Date: Feb 2004
Location: Oneonta, NY
Posts: 185

maya software ligthing

Ive been lighting a recent project with just maya software rednering, I create one spotlight then jsut duplciate it 7 times around 45 degrees. When I IPR render to change textures its fine but after i change the camera angle it renders black, when i create new geometry and also create new lights it still renders black. Why is this? Everyhtign I can think of is set to default, including the duplicate options on the lights.


www.ahearnart.com
aim: kaltnue303

JOIN THE 3D USERS MYSPACE GROUP:
https://groups.myspace.com/3DNERDS
# 2 07-11-2004 , 04:43 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Hmm, perhaps make sure that it's rendering All rather than Selected in the Render Globals?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads