Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 26-03-2012 , 03:15 PM
Registered User
Join Date: Mar 2011
Posts: 29

Save animation as avi or something

Okay, i made a simply animation for a task, one of the vfx studio here, to get an internship.
I made a animation, ball jumping onto circle. Now, how to save the animation into video, so i can show them the result?

# 2 26-03-2012 , 03:28 PM
Subscriber
Join Date: Oct 2011
Posts: 139
You can pick .avi as 'image format' in rendering settings..

Should be enough for a bouncing ball, but it's not recommended for heavier scenes that require longer to render, cause if it crashes then you lose all the progress. Usually you want to render an image sequence and then convert to video file in AE or Premiere..

# 3 26-03-2012 , 03:31 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Not to mention that you also have very little control over the compression settings.


Imagination is more important than knowledge.
# 4 26-03-2012 , 03:37 PM
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Join Date: Aug 2011
Location: Slovakia
Posts: 232
I haven't been doing an animation in Maya yet, but in 3DS Max I used to render into image sequence and then just combine those images to one .avi file via Adobe Premiere. It also has an advantage; if render crashes, you won't need to render whole animation again, but, just continue from the last image.

Creck


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