Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-05-2007 , 04:35 PM
Tim_LIVID's Avatar
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Location: Harwich, UK
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Maya returner needs some help

Hi guys.

I know it has been about a year since my last post but I have had a change of career among other things.

I am returning to Maya to have a hobby that keeps me sane.

While rendering some flybys on my Star Destroyer and thinking about finishing the Oliphant I am rendering some New York street furniture using Ambient Occlusion and Mental Ray.

However there are dark artifacts appearing where there should be shadows. I know it's probably some simple setting to stop it but im a bit rusty at the moment so would appreciate your help.

Here are my render settings.

Mental Ray
Max Sample Level - 2

Shadows
Shadow Method - Segments
Shadow Maps - On
Rebuild Shadow Maps - Off
Shadow Map Bias - 0.000

Hope this helps and thanks in advance.

Attached Images

"You can live for yourself today -- or help build tomorrow for everyone" _LIVID

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# 2 02-05-2007 , 03:58 AM
AlphaFlyte's Avatar
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I don't have much experience with this but one thought is the settings for the mib_amb_occlusion1

A decent starting point could be
Samples: 32
Max Distance: 10

and fiddle with it from there. Hope this had anything to do with it (firing blind here hehe)


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The Salvation Prophecy
# 3 06-05-2007 , 07:38 AM
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Cheers mate.

I will give that a go and see what happens.


"You can live for yourself today -- or help build tomorrow for everyone" _LIVID

Optical Minefield
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# 4 06-05-2007 , 10:52 AM
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Having a slightly different problem now.

The image renders out alright but when I go to do a batch render all I get is blank images. I have deleted the camera and made a new one but it's still the same problem.

Has anyone out there experienced this?

Cheer


"You can live for yourself today -- or help build tomorrow for everyone" _LIVID

Optical Minefield
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# 5 06-05-2007 , 10:59 AM
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Ok, a bit of development here.

I did a scene optimization and now it wont batch render any of the frames.

It starts and then stops without doing anything, and this is all I get.

Image name is now BIN_PAN_
// Result: saving temporary file E:/Media/Maya Files/Projects/Still_Moving/scenes/BIN_PAN___3592.mb //
// Result: Rendering with mental ray... //
// Result: Rendering Completed. See mayaRenderLog.txt for information. //

I will have a look at this render log and see what it says.

The plot thickens.


"You can live for yourself today -- or help build tomorrow for everyone" _LIVID

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# 6 24-05-2007 , 01:57 PM
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gr8 my friend


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