This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi. in part 4 of the Heckler and Koch tut Jason uses a toole to split from a edge! Looks to me like a scrip tool!!
Can anyone let me know what he uses or a way too duplicate the split with another tool.
Ahh its only the MJPolytools script, its quite an old script, I prefer it to maya's own split edges tool, the only problem is it leaves history nodes which are a pain to get rid off, and requires a cleanup script, just use the maya split edge ring tool, it does the same thing
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