Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 07-05-2006 , 05:11 AM
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I have decided what i am going to do for the looping animation. It will be a running jump, so it will look a bit loke he is doing hurdels.


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# 17 08-05-2006 , 12:00 AM
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# 18 08-05-2006 , 12:08 AM
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very good!

but- the second step- it snaps very fast- might wanna fix that.

I like it alot! user added image

l8er,
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# 19 08-05-2006 , 12:42 AM
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The leg snapping thing is the loop repeating its self. i dont know how to stop it.

anyway, here is the start of the jumping loop. the movment is a bit stiff but i have only worked on it for a few minutes.

https://media.putfile.com/jump1-12

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# 20 09-05-2006 , 03:46 AM
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The body should spring harder and the left leg definately shouldn't jerk back towards the block.


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# 21 09-05-2006 , 11:08 AM
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I ahve done alot more on the upper body. When he is jumping in the air he tenses a bit and when he lands he jerks. It is supposed to be a long jump wich is why he spends so much time in the air.

https://media.putfile.com/jump2-85

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# 22 10-05-2006 , 12:05 PM
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thx for the files i will look into them wen i have some time

also the progress is going nicely

good job


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# 23 10-05-2006 , 08:44 PM
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well looks now like he's skipping, springs too far foreward, with back leg trailing a bit too far behind.

But still, its progress.


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# 24 13-05-2006 , 01:03 AM
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Good work so far Some Guy - It looks like you have really thrown yourself into this challenge. I like the model you have chosen to work from - great game.

At the moment I don't get much of a feeling of weight in your animations, but as you have said, you have just started so I am sure this will pick up.

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# 25 13-05-2006 , 01:20 PM
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thanks user added image

I am going to re-do the jumping one because i messed it up and accidently saved over it. i'm gona be going a bit slow on the updates though because i have a heap of school stuff goin on :angery:


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# 26 14-05-2006 , 07:27 AM
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Here it is folks!
The finished version of the most pointlessly complicated game charachter rigg. This is only a few of it's features for those interested user added image

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# 27 21-05-2006 , 12:54 AM
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ok, progress has been slow but i finnally have got some spare time.
I have changed the loop to a punching and kick sequence thang

https://media.putfile.com/punch-54

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# 28 21-05-2006 , 04:22 PM
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hey someguy,

good work so far... ur cranking out these loops really quick.

anyway, look at ur foot control and see if there is some sort of foot bend attribute. ie. at the ball of the foot.

when ur character jumps, he should push off the ball of the foot. this is especially so if the jump is long, as he will need to extert more energy to get the distance.



Josh


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# 29 22-05-2006 , 07:13 AM
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the foot rigg isn't that complicated but i can make it better though.
thanks for the advice user added image


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# 30 22-05-2006 , 07:14 AM
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Nice start. Continue like this. user added image


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