Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 46 15-05-2009 , 12:10 AM
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Cute movie poster look, but I have to point out that the phanteaters *are* the good guys.

Go Phanteaters! Destroy those lousy snouts! Remember India!

:attn:

(all in good fun)


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# 47 15-05-2009 , 08:10 AM
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Originally posted by Hiraghm
Cute movie poster look, but I have to point out that the phanteaters *are* the good guys.

Go Phanteaters! Destroy those lousy snouts! Remember India!

:attn:

(all in good fun)

grr, the elephants were in India first! :p

thanks for the comments guys, at present there based on battleship guns but I guess because its space faring it needs to be more versatile, I definitely look at tweetytoons

# 48 16-05-2009 , 07:52 AM
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# 49 16-05-2009 , 07:58 AM
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it's also really huge.. that or the planets/moons are really small

good to see you found solutions to your animation issues user added image




that's a "Ch" pronounced as a "K"

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# 50 16-05-2009 , 05:47 PM
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actually i didnt, I just keyed it by hand, attaching another one to the curve and using that for timings reference and stuff for the other one.
In a way it makes it seem more like the UFO is actually spinning, so its affecting its movement, making it seem more realistic with less effort, so its all good.
Yeah I wondered what to do about the size issue

# 51 17-05-2009 , 08:41 AM
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# 52 17-05-2009 , 12:39 PM
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Hey, this animation is great, it really moves like a flying saucer.

But you made a mistake.

You have revealed the position of your ship, and the weapons of mine are in this moment targeting it.

I hope it has hiperspace jump or something.


Last edited by taquion; 17-05-2009 at 12:42 PM.
# 53 17-05-2009 , 02:51 PM
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*shh* nobody tell him the phanteaters are my mortal enemies

# 54 17-05-2009 , 03:47 PM
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# 55 17-05-2009 , 08:56 PM
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Ive nearly finished now, just need to add a nice explosion + shatter as the UFO smashes thorough the name. I dont have time to render it now though but will leave it overnight

# 56 18-05-2009 , 06:51 AM
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# 57 20-05-2009 , 07:58 AM
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Im having big problems with my rigid bodies
I have a sphere im getting to crash throuigh the text as the ufo goes through but when i play blast everything is fine but when ever I render it a lot of the letters dont move and Im not sure why, there definitely making contact with the sphere

# 58 20-05-2009 , 09:43 AM
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Just tell me the location of the phanteaters planet, and ill send my ship to do a nice work.

# 59 20-05-2009 , 06:49 PM
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Now when ever I batch render it stops at about 100 frames (its not the same number every time) and i really have no idea why
any ideas?

# 60 20-05-2009 , 07:26 PM
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why don't you just render from 100 onwards?

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