Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 02-08-2004 , 12:48 PM
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Aug/Sept - Norm JSprogg

ok thought I would have a go at this and decided to enter as norm to make the numbers up user added image
I have a few ideas butno concrete concept yet except I am thinking of a dinosaur cross man , maybe a lizard type man user added image
I will post as soon as I can dig up some inspiration or bones hehe.

# 2 04-08-2004 , 07:16 AM
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Thought I had better make a start so made a the basic shape of his head..enjoy user added image

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# 3 04-08-2004 , 11:33 PM
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lookin smooth any chance of the concept? user added image

# 4 05-08-2004 , 11:04 AM
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Ok did this concept drawing this morning ..not sure if it will change or not , I was thinking of maybe some sort of fin on his back too ..i have slight webing on the fingers and might have a little web flap under the arms too.
I have a another dilemma too...I am not sure whether to model him posed or in a neutral position as I have never rigged a character before and I might not be very successful ..lol
antway here he is .

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# 5 05-08-2004 , 02:31 PM
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Update on the head ..c&c welcome as always user added image

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# 6 05-08-2004 , 02:51 PM
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Wow, looks great! Keep it up!

# 7 05-08-2004 , 03:38 PM
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nice concept! :tup:

# 8 05-08-2004 , 08:48 PM
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haha i'm lucky ur not in the noob section user added image

very very nice. could u tell me plz if u use nurbs, polygons or wat? this mite be a very stupid question but i'm a noob :s

# 9 05-08-2004 , 09:21 PM
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I think he uses polys.

# 10 05-08-2004 , 09:26 PM
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oh i c, k thx

# 11 06-08-2004 , 03:46 AM
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Vagyb ..yes it is polygons, I don't really like nurbs much as I have never been able to comfortably stich them or get fine detail .
BTW I am a noobie too but not too new so decided to go norm and play with the big boys ...lol




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# 12 06-08-2004 , 03:48 AM
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hehe well ur doing a great job man. hopefully one day i can make stuff like that user added image. today i must have spent at least 4 hours watching tutorials about polygons

# 13 06-08-2004 , 12:06 PM
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woo coming along nice


Thanks for wasting your time reading this line.
# 14 06-08-2004 , 08:37 PM
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Thanks mumbo ..heres an update

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# 15 07-08-2004 , 01:26 AM
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Cool,,, nice one there JSProgg

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