Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 10-06-2007 , 08:11 PM
starjsjswars's Avatar
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dude rig thing...

hey this is some dude i am working on atm(i am not done with the modeling yet) how would i rig this? like for the bend of the arms i don't want it to smush ... does anyone have a good picture or help they can send me?

kthxsbye.

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# 2 11-06-2007 , 01:46 AM
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Theres lots of tutorials on rigging available on the net that should help you out, its not a simple thing to do though espcially when you come to painting weights and look to have FK/IK switchers onthe arms etc to make it easier to animate.

Like I said its not a simple task to do well, especially if you want the deformations to looks good.


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# 3 11-06-2007 , 02:46 AM
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As Steve said rigging is a time consuming and painful process especially when it comes to painting weights.


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# 4 11-06-2007 , 10:20 AM
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Yea i thought sooo..


thanks..

btw do you guys have a good link for it?


thanks


A great mod for Jedi academy www.moviebattles.com

Computer Rig-

64-bit vista
23.5 inch LCD + a 19 inch
Q6600 intell qaud
4 gigs of ddr2 ram
8800GTS 512 video card @700mhz
# 5 11-06-2007 , 10:43 AM
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When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
# 6 11-06-2007 , 02:04 PM
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I've adopted the digital tutors method of rigging, with a few modified bits to make it a bit more helpful to me, ive not seen mikes tutorial so I couldent comment


"No pressure, no diamonds" Thomas Carlyle
# 7 11-06-2007 , 02:42 PM
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Or you could try The Setup Machine awesome plugin that makes it possible to rig a character in 10 minutes.

# 8 11-06-2007 , 04:05 PM
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Looks good! I'm excited to see your progress!

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