Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 19-11-2015 , 10:16 PM
mythandra's Avatar
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Berts Cousin - Meet Barney

Hi Guys

This is my first attempt at Bert. Pleased so far.

Cheers Myth

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# 2 20-11-2015 , 12:27 PM
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Nice a wild bert user added image Looking good personally i'd lower the bump a tad.

How did you find painting in Mari?
Dave


From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 3 20-11-2015 , 04:19 PM
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hi Dave,

I love Mari, best application for texturing i have used lol user added image of course I started using Mari with the House project, love it so far.

I will be re-visiting the Bump map in Mari as there are a few little errors on the right foot, also I think the Scales are too small for my liking user added image

This is exactly the reason why I bought the Wacom 27QHD, Mari makes excellent use of it user added image

Looking forward to your next tutorial set as I have nearly ran out of project to do user added image user added image

Cheers Myth


Custom built W10 Pro 64 bit, Hazwell Intel 5820, Asus X99 MOBO, 32 GB DDR4 Ram, EVGA nVidia GTX1080 Founders Edition, 512GB SSD Primary HDD, 16TB Storage, 27" Samsung 4k Display. Wacom 27QHD, Oculus Rift CV1
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