Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Cheers honestdom! If the water was calm I would have been able to add a reflection. The buildings don't even cast a reflection either, so adding a reflection from a craft makes no sense.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off