Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 29-08-2013 , 07:12 PM
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Metal shader or texture

Hi,

I have been trying to re-create this ring:

https://www.swarovski.com/Mob_US/en/...deCookies=true

But I just cannot seem to get the metal on the ring right… I don't know whether I should be using a Mia shader or to use a texture…

Can anyone help me out or have any suggestions?

Thanks,

Katie

# 2 29-08-2013 , 11:04 PM
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Looks like a mia_mat with highly blurred reflections would simulate that. But of course you'd have to have some kind of environment and in this case it's the typical white box in which jewelry shots are usually taken.


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# 3 29-08-2013 , 11:32 PM
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Thanks for the advice!

Anybody else got any more advice?

Thanks!

# 4 30-08-2013 , 09:28 AM
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Anybody help me out with the settings?

# 5 30-08-2013 , 09:46 AM
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Settings on what? The renderer? The Lights? The metal shader? There are quite a few things involved. Can you show what you have so far?


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# 6 30-08-2013 , 10:09 AM
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Settings on the actual shader cos I just can't seem to get it right.

# 7 04-09-2013 , 11:20 AM
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