Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 25-03-2004 , 02:34 PM
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character: female

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Last edited by someone13; 29-03-2004 at 11:57 AM.
# 2 25-03-2004 , 06:05 PM
MainlineX's Avatar
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Looking good..coming on nicely!



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# 3 25-03-2004 , 07:34 PM
contrast's Avatar
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It looks very good so far. Do you have any reference images you can post?

# 4 25-03-2004 , 07:50 PM
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Looking Realy Good!

# 5 25-03-2004 , 10:01 PM
contrast's Avatar
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Wow, great job! I especially like the top part of the top lip, how the edge is formed. Did you use Polys or Sub-D's? If I had to nitpick, I would suggest pulling her bottom lip and chin in a bit, the lower picture makes them appear to be sticking out a bit (not so far that they would seem unhuman, perhaps your character would have that type of bone structure)

Keep up the good work!

# 6 26-03-2004 , 02:00 AM
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Looks good considering it is your first head and you did not have any referance.

Can we see some lines? Is it poly, subd or nurbs?


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