Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 46 21-10-2002 , 02:38 PM
bJekX's Avatar
Registered User
Join Date: Sep 2002
Location: Estoril, Portugal
Posts: 45
its starting to look great, continue improving the detail man, looks great, great improv. since the last ones

# 47 21-10-2002 , 04:27 PM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135
Thank you very much. I'll keep improving it for sure. The shader still nedds adjustments....

Now I think I found the right portal-shader:banana: :

# 48 21-10-2002 , 04:30 PM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135
BTW: It might look more complicate than it really is. I just had to instance the most detail-geometryuser added image. I made a group for these details, so that I can hide them when they aren't used, otherwise it's nearly impossible to rotate the perspective anymoreuser added image.. I need a new CPU, I knowuser added image...

# 49 21-10-2002 , 04:49 PM
raul's Avatar
Registered User
Join Date: Jul 2002
Location: long island n.y
Posts: 484
# 50 21-10-2002 , 08:39 PM
Kevin
Guest
Posts: n/a
holy crap...thats come on since i last posted in this thread! well done mate, some great effects...how did you acheive the ripple effect

# 51 21-10-2002 , 08:45 PM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Looking great Bud!

Remember to post the How in the "How I did it Forum"! user added image
(I´d like to see how you achieved the ripple effect)

Glad to see how it improved mate!

# 52 21-10-2002 , 10:49 PM
mayan666's Avatar
Registered User
Join Date: Aug 2002
Location: Lisbon, Portugal
Posts: 80
Well, this last image of yours is my current background picture user added image


mayan@netcabo.pt
# 53 22-10-2002 , 07:12 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
U might want to crack up the refraction of the water shader and try to render with raytracing (if it's not already. it doesn't look like tho)...


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 54 22-10-2002 , 07:57 PM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135
Yes, kbrown, you're right, I rendered without raytracing, scince I thought my computer would crash when I rendered with, but I figured out that it just lasts a bit longer than usual rendering... Well.. 32minutesuser added image... I added a bit Paint Effects to my newly created landscape (the previousley one was a polygonal mesh, then I figured out that I had to use nurb-surfaces for paint effectuser added image )...

No I think I am ready. See the final result in the Finished Work section: https://www.simplymaya.co.uk/forums/s...3758#post13758

Best Regards

Markuz

# 55 28-10-2002 , 09:11 PM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135
BTW: I'd love to tell you how I achieved the ripple effect, but I was unable, not to say to dumbuser added image, to reproduce it. Basically I used 4 or 5 nonlinear wavedeformers on a polygonal mesh with 100*100 divs and moved them a bit, but I simply don't remember how or where I moved them...

Best Regards

Markuz

# 56 19-08-2003 , 10:56 AM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135
Now that my model is finished for some time now (see here in the "Finished Work" section https://forums.simplymaya.com/showthr...light=Stargate) I am starting to do an animation! user added image

I will let it render for about 7 days (I will be on holiday in a few days), as a single image in the resolution I want to go for takes appr. one hour, but I am afraid that the disk-space will not be sufficent..

The Disc on which I installed Maya4.5 has 2,9 free GB, the other one has about 5GB but I could clean that one up a bit I think...
I want to render a Video in 1024*768 resolution and the animation has 200 frames, so how big will it turn out to be? Would it be possible to render even every 0.7/0.5 Frame?
Is there a way to directly compress the video, or shall I render it picturewise and someway configure Maya to save them as jpg??
Any suggestions are highly welcome! user added image

Best Regards

Markuz

# 57 19-08-2003 , 11:02 AM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135
..oh and BTW: I've been off this site for some time now, so I guess I am not completely up-to-date. Where is the "How Did I?" forum section and my tutorial on creating 3D-anaglyph Images? user added image

# 58 19-08-2003 , 11:31 AM
Kevin
Guest
Posts: n/a
The forum was removed as it had 1 post in 4 months.

Sorry bout that user added image

# 59 19-08-2003 , 12:09 PM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135
Hi!

Well, then I guess it's understandable that you removed it :p ..
Did you move my Tutorial to another section? I' love to see a few anaglyph-3D-shots of the works and finished projects from all the other members. It's so easy to do if you know how and the effect (often) is great! There're so many things I've seen here that lend themselves to 3d-presentation user added image
I hope my Tut isn't completely lost user added image

Oh, and any comments on my problem with my disk space and the animation? I will provide a playblast of my animation, soon!

Best Regards

Markuz

# 60 20-08-2003 , 11:19 AM
Markuz's Avatar
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 135

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off