Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-08-2006 , 06:19 PM
Registered User
Join Date: Jul 2006
Posts: 9

Assign material only in one side of a plane

I have a plane and a material assigned to it. How do I make one of the sides with no material? Thanks for support!

user added image

# 2 27-08-2006 , 09:27 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
well i've got two thoughts, the first being under the 'render stats' portion of your object (not your material) in the attribute editor there's a checkbox called 'double sided' that is checked. not sure what it does, but give that a try.

not being a pro with UV sets yet, (oh hell i'm barely experienced with them hehe) instead of giving you a UV workaround i'd say why not just take a box and scale it really small in only one axis so it looks like a plane? that way you can texture one side of the box, and the other side, it'll look close to a plane, and you'll be able to have a texture only on one side.


Accept no substitutions.
# 3 29-08-2006 , 12:07 PM
Registered User
Join Date: Jul 2006
Posts: 9
When I render with double sided off, one of the sides simply don´t appear...

About the box, when I scale it like a plain, the face seems very strange because it´s mixed with others and I get a confuse composition that do not show the image clearly...

# 4 29-08-2006 , 02:15 PM
j5ive's Avatar
Subscriber
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752
How about using 2 planes then really close together?


If you believe in telekinesis, raise my right hand.
# 5 29-08-2006 , 02:16 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135
have a look on the digital tutors web site
in the free section it does double sided shaders like what u want but it does the exmaple on a lamp shade


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 6 29-08-2006 , 09:52 PM
Registered User
Join Date: Jul 2006
Posts: 9
Thanks to everyone for support, and pbman, that tutorial really helped me!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads