Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-05-2008 , 02:23 PM
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sandman300_FX02_WIP

Sorry it took so long for me to start posting. It didn't really feel as though I had anything worth posting.

I've never used the dynamics in Lightwave before so this is all new to me. I've been doing a lot of reading of tutorials.

https://www.youtube.com/watch?v=kxom4hY8uAI

# 2 23-05-2008 , 05:55 PM
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Israel "Izzy" Long
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izzylong.com
# 3 28-05-2008 , 05:23 AM
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Sorry, I think I got a little ahead of myself. Im going to be working on this one collision at a time. This is my main actor.

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# 4 28-05-2008 , 05:25 AM
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This is the trampoline I created so far. Likely I'll be modifying it.

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# 5 28-05-2008 , 05:28 AM
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# 6 28-05-2008 , 07:01 AM
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Your main actor looks a little bit of a poser to me , racing stripes and all that..hehe

Seriously ...a good start there Sandman, i like the idea of jumping from one trampoline to another.




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# 7 28-05-2008 , 08:55 AM
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Thanks, There is a lot that dynamic can do and I plan to do as much of it as possible.

# 8 03-06-2008 , 01:40 AM
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I modeled some more parts. I've been watching lots of tuts, so many ideas.
Ive been working on some particle dynamics to compliment the hard FX.

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# 9 03-06-2008 , 01:45 AM
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I got this Idea, I could use particle FX to make a slug like creature and then have it bump around a soccer ball on the way to a goal. Hmmm.

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# 10 18-06-2008 , 10:55 AM
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still working at it. Modeled a canon, thought I'd try to start things off with a bang.:p

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# 11 26-06-2008 , 10:06 PM
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# 12 27-06-2008 , 04:33 PM
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I've been without a computer for a while. Finally got back together. And I'm starting to put everything together. I think I got the cloth dynamics to work, at least so far as I've tested it. I added it to the machine but somehow the cannon's trajectory is off. I fixed that but now the conveyor is off. Still trying to think up an ending, also I might add paper for the ball to rip through. See what i have time for.

# 13 06-07-2008 , 08:36 PM
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well, I've been working on this as much as I can, i kept running across strange bugaboos, that would skew the dynamics. I think I got it right now but I still havn't figured out the best way to upload to youtube.
https://www.youtube.com/watch?v=F5H4nH_LAw8

Question , as far as the rules are concerned, are there any requirements that I have not filled?

# 14 06-07-2008 , 09:41 PM
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Nah, I think you're ok.

The main issue with the WIP rule is so that nobody can just enter in the last week or so, and drop this huge bomb without showing their progress, etc.

Good luck!


Israel "Izzy" Long
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izzylong.com
# 15 07-07-2008 , 09:22 PM
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Since there is a little more time, I thought I'd add something.

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