Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 12-05-2006 , 12:54 PM
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Normal map

Need help guys, I'm trying to normal map a character. I have tranfered surface info via the maya interface, have assigned the resultant map ( exp in targa format, is this ok?) to a fresh lambert material, done the out colour and normal camera in the connection editor, and have high quality rendering on, but when I render the whole scene is black like there is no lights what is the prob? Also the lambert material turns a black colour as the connection editor is sorted, any ideas?


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# 2 12-05-2006 , 01:11 PM
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Last edited by vladimirjp; 12-05-2006 at 01:16 PM.
# 3 14-05-2006 , 08:55 AM
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