Maya 2020 fundamentals - modelling the real world
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# 1 10-06-2007 , 08:11 PM
starjsjswars's Avatar
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dude rig thing...

hey this is some dude i am working on atm(i am not done with the modeling yet) how would i rig this? like for the bend of the arms i don't want it to smush ... does anyone have a good picture or help they can send me?

kthxsbye.

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# 2 11-06-2007 , 01:46 AM
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Theres lots of tutorials on rigging available on the net that should help you out, its not a simple thing to do though espcially when you come to painting weights and look to have FK/IK switchers onthe arms etc to make it easier to animate.

Like I said its not a simple task to do well, especially if you want the deformations to looks good.


"No pressure, no diamonds" Thomas Carlyle
# 3 11-06-2007 , 02:46 AM
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As Steve said rigging is a time consuming and painful process especially when it comes to painting weights.


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# 4 11-06-2007 , 10:20 AM
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Yea i thought sooo..


thanks..

btw do you guys have a good link for it?


thanks


A great mod for Jedi academy www.moviebattles.com

Computer Rig-

64-bit vista
23.5 inch LCD + a 19 inch
Q6600 intell qaud
4 gigs of ddr2 ram
8800GTS 512 video card @700mhz
# 5 11-06-2007 , 10:43 AM
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Chris (formerly R@nSiD)
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When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
# 6 11-06-2007 , 02:04 PM
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I've adopted the digital tutors method of rigging, with a few modified bits to make it a bit more helpful to me, ive not seen mikes tutorial so I couldent comment


"No pressure, no diamonds" Thomas Carlyle
# 7 11-06-2007 , 02:42 PM
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Or you could try The Setup Machine awesome plugin that makes it possible to rig a character in 10 minutes.

# 8 11-06-2007 , 04:05 PM
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Looks good! I'm excited to see your progress!

Sparticus


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