Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-04-2008 , 05:13 PM
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Light/Paint FX Issues

I'm not too familiar with lighting or paint effects and am not sure what's going on here.

user added image

I have area lights surrounding the bar to light up the bar, however the Paint effects in the aquarium are glowing out of control. When I take the lights away the aquarium is fine, but the lighting around the bar is not.

user added image

Do I have to make changes to the lights the paint effects, or both. Or am I way off all together. Any advice or tips would be very much appreciated.

# 2 24-04-2008 , 05:42 PM
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I believe you can either change them in the PFX brush themselves, (turn off the use lights/illumination attribute)

OR: (my favorite)

Use light Linking to disconnect the brushes from your lights.

Easy peasyuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 24-04-2008 , 07:05 PM
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That's perfect, Thanks ragecgi

# 4 24-04-2008 , 08:29 PM
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You could also try converting them to Poly's or Nurbs.


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# 5 24-04-2008 , 08:34 PM
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I tried converting them to nurbs, It did work, however my render time doing it that way took forever compared to turning off the use lights/illumination attribute for the paint effects.

# 6 24-04-2008 , 09:01 PM
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Did you try what Dave also said about converting to poly's? (not nurbs)

The rendertime might be much faster.

Let us knowuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 7 24-04-2008 , 09:12 PM
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Here's a little update, Thanks for the help.

user added image

# 8 24-04-2008 , 09:13 PM
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Oh no, I didn't try polys. I'll give it a try.

# 9 24-04-2008 , 09:28 PM
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No problem, and it's looking great!
It first reminded me of that dance club/bar in GTA Vice Cityuser added image
Pretty nice!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 10 25-04-2008 , 11:54 PM
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If you are not using mental ray, there really isn't any particular need to convert em to nurbs or Poly. Check the material applied to the paint effects as they can cause some serious reflections/refractions by default. But you seem to have it working pretty nicely.

If you get into mental ray, you will quickly notice that paint effects will not render. They would have to be converted to nurbs or poly in that case.
So far so good keep up the good work.

Originally posted by ragecgi
No problem, and it's looking great!
It first reminded me of that dance club/bar in GTA Vice Cityuser added image
Pretty nice!

Haha so true!


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