Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 03-10-2006 , 04:53 PM
Registered User
Join Date: Sep 2006
Posts: 9

weird blendshape effects

Okay. This is really weird. I have applied blendshapes to my poly (the head surface) for facial expressions. And because of some stuffups (which involved the head not moving with the body when I moved the body control), I right-clicked on this surface inputs->all inputs and middlemouse dragged the blendshape node to the bottom of the hierarchy of inputs.
Now the head moves with the body.

HOWEVER, now when I apply a blendshape, it rotates the head slightly in the X-axis. When i apply another blendshapes it rotates more. So I don't know what the heck is going on! I didn't freeze transformations in any of the blendshapes.

Some advice pls!

# 2 03-10-2006 , 11:36 PM
Registered User
Join Date: Sep 2004
Location: India
Posts: 40
Do this Always delete history when u do animaton or blendshapes coz history will give some problem this can be find under edit>delete by type>history
Freeze transformations u find this under modify menu ad also Center pivot depend on scene and placement of object

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads