Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 06-12-2016 , 11:34 PM
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Join Date: Aug 2011
Posts: 3

Texturing a cartoon character.

Hi Everyone,

I have a 3D cartoon concept to texture for rendering a still. I have modelled and UV'd it.

Texturing is not my strong point and I am curious how you all would do it.

It is basically Hightlights / Midtones and Shadows.

I was thinking doing it in Substance 2 and PS or just PS.

Also I was looking into Toon shaders.

Not sure the best approach to take.

Attached an image of the same style of colours and shadows.

Any tips greatly appreciated user added image

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