Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 61 27-02-2004 , 01:59 AM
mtmckinley's Avatar
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The punches don't seem to have any follow through on the action. They just jerk back from what I presume is the point of impact.

Even if you punch a person, the force of the hit will cause the person to react backwards, and your fist will usually follow as well.

I'd slow down the action a tad in general.

Keep it up!

# 62 27-02-2004 , 09:38 PM
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# 63 28-02-2004 , 04:59 AM
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cool FX. I like that. Good idea all the way. Is he on ice ? the feet really have a problem with flooting. very distracting from the rather nice animation you have otherwise. IMHO.

# 64 28-02-2004 , 11:05 PM
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Nicely done. user added image I've sent you a pm, so check your messages.

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