Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 27-01-2004 , 06:03 PM
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Low Polygon Character

Low polygon practice that I did from a sketch. He is about 980 face. I didn't triangulate yet, but I am guessing his poly count is around 1760

Here is the Front

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Last edited by dave_baer; 06-02-2004 at 09:15 AM.
# 2 27-01-2004 , 06:04 PM
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Side View

SideView

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Last edited by dave_baer; 06-02-2004 at 09:15 AM.
# 3 27-01-2004 , 06:09 PM
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Perspective

Perspective View

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Last edited by dave_baer; 06-02-2004 at 09:15 AM.
# 4 27-01-2004 , 06:26 PM
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Do not, ever, use .bmp. Save it as a jpeg instead, and it will show up inside the post. I doubt many will download a 900kb .bmp.


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