Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 20-12-2002 , 08:55 AM
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nVidia's Cg Plug-in for Maya 4.5 now available!



Nir Sullam
Architectural Visualizations Page: www.orvatsel.com/index2.html
Maya Page: www.orvatsel.com/maya
www.nirsullam.com
# 2 20-12-2002 , 08:56 AM
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Download the plug here:

ftp://download.nvidia.com/developer/..._Plugin1_0.zip


Taken from nVidia:
==========================
The Maya Cg Plug-in allows artists to author and visualize content in Maya 4.5 using advanced hardware rendering and the Cg high level language.

The cross-API capability of Cg is a breakthrough for development teams targeting content for multiple platforms. The Maya Cg Plug-in supports the CgFX file format (.fx) and automatically provides intuitive interface controls and semantics to users and developers alike - for editing shader effects in real-time. Since the CgFX format also supports both DirectX and OpenGL, developers may encapsulate a series of fallback techniques for rendering any effect. CgFX files are text-based and describe the complete render state for a particular effect -- multiple passes, texture states, and any number of individual vertex and pixel shaders maybe defined to create a complete appearance or effect.

This zip file includes everything you need for Maya 4.5:

Maya Cg Plug-in
AlienMaya example file
Example shader files in .fx format with accompanying .dds textures
Documentation
CgFX Runtime (beta 3)
Cg Compiler
Requirements: Maya 4.5, the CgFX Beta Runtime (beta 3) should be installed before installing this plug-in, which in turn requires the accompanying compiler to be installed
=========================


Nir Sullam
Architectural Visualizations Page: www.orvatsel.com/index2.html
Maya Page: www.orvatsel.com/maya
www.nirsullam.com
# 3 29-02-2004 , 04:48 AM
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I happen to notice someone was looking at this thread and it kind of ties in to the Doom3 question, so I thought I'd bump this. The CgFx plugin allows you to view normal mapping in Maya's viewport using CgFx formats.

# 4 29-02-2004 , 08:35 AM
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well ...it 's good !!thank you nirsul
there is a say maybe more than a newbie might be true!

# 5 29-02-2004 , 08:38 AM
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550 /developer/cg/Maya_Cg_Plugin1_0.zip: The system cannot find the file specified.

what is this nirsul !need xp for this !1

# 6 29-02-2004 , 04:07 PM
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It's very possible that nVidia has moved the files since this was posted. Check nVidia's website for more info.

# 7 29-02-2004 , 04:55 PM
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The last graphics pack I donloaded from them made my machine crash with Maya, so i would sugest caution just in case.

# 8 29-02-2004 , 07:07 PM
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# 9 02-03-2004 , 06:27 AM
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Can't seem to get it to work... says I need CgFX v. 0.0.4, but all they offer for DL is like 0.1.2 or something... weird...

# 10 02-03-2004 , 04:47 PM
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make sure you have the Maya bonus tools installed for Maya 5.

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