Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 07-09-2004 , 10:02 AM
FubaR's Avatar
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Join Date: Jun 2004
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Glimpse of the past

hi...i found a tutorial how to bulid this old church...i just used the picture as an inspiration...so tell me what you think about it so far.
c&c are welcome !

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# 2 07-09-2004 , 01:42 PM
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yes I know this one...very nice tut... hope it will turn out just as well user added image nice start user added image

# 3 08-09-2004 , 09:06 AM
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# 4 08-09-2004 , 02:18 PM
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Hi

i tried it, and for me a nurbs-revolve worked best ..
i used:
1 revolved curve for the spheres on the top
1 nurbs circle, transformed to a square
loft between revolved surface and square-circle as translator between non edged-surface to edged surface
secound loft between square circle and duplicated square circle for the rest of the roof.

attached a file with the result...

Attached Files
File Type: mb kirchturm.mb (61.0 KB, 155 views)
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