Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 08-10-2007 , 02:03 PM
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Split tool doesn't split

I have a problem with 'split polygon tool':
when attempting to split multiple(more then one, see attached image) faces at once it does nothing.

In the project I attempt to module a polygon pillar, and I tried to create a square on it's top using the 'split polygon tool'(see attached image).

The tool's settings:
devisions: 1
smoothing angle:0
split only from edges: Y
use snapping points along edge: Y
number of points:1
snapping tolerance:100

I'm using Maya 8.5
CPU:Intel Pentium 4 2.60GHz
RAM:512MB
Graphics card:ATI Radeon 9550

Any help would be appreciated. Thanks in advance,
Benny

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# 2 08-10-2007 , 02:40 PM
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make sure you make click to add a point at every line, otherwise it cant work.


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# 3 08-10-2007 , 03:00 PM
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Joopson’s correct. They fixed it in 2008, but for 8.5 you can use the cut faces tool.

# 4 08-10-2007 , 06:01 PM
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Originally posted by Joopson
make sure you make click to add a point at every line...

What do you mean by that?

# 5 08-10-2007 , 06:37 PM
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like this:

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# 6 08-10-2007 , 07:04 PM
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Originally posted by Joopson
like this:

Do you mean I should select each face's edges individually?
If so, can I make the line align with the axis? because I need the line to be straight (see attached image above).
Or is there another way I can make it stretch straightly?

# 7 08-10-2007 , 07:07 PM
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yes.
and to make the line straight,

i just go into the top view and make it so the line isn't crooked.
-Andy


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www.joopson.com
# 8 08-10-2007 , 07:12 PM
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Thanks for the advice.
But...

Originally posted by Joopson

...and to make the line straight,

i just go into the top view and make it so the line isn't crooked.
-Andy

That seems like a primitive and inaccurate methoduser added image.
Does someone has a better idea to making the line straight?

# 9 08-10-2007 , 07:56 PM
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no, there is no other way.

but its not inaccurate, because when the line is crooked, it is made out of several straight lines, when its straight, it looks like just 1 straight line.


that may not make sense, but try it.


you will see what i mean


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# 10 08-10-2007 , 08:03 PM
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here is a comparison picture.

the first vertical line (on the top) is crooked. the bottom one is straight.

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# 11 08-10-2007 , 11:31 PM
Jr.Who
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If you want it accurate, you can do an edge loop split.

# 12 09-10-2007 , 03:52 AM
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I guess I don't have much choice, Thanks anyway.
Benny

# 13 09-10-2007 , 04:18 AM
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I didn't notice the last post...

Originally posted by Jr.Who
...you can do an edge loop split.

Whats an edge loop split?
EDIT: Do you mean 'Insert Edge Loop' tool? Because I didn't find a way to make it stretch a straight line...


Last edited by BennyK; 09-10-2007 at 04:52 AM.
# 14 09-10-2007 , 07:26 AM
Jr.Who
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Originally posted by BennyK
I didn't notice the last post...

Whats an edge loop split?
EDIT: Do you mean 'Insert Edge Loop' tool? Because I didn't find a way to make it stretch a straight line...

Oh, LOL, now that I think about what I said, I’m wrong. You want to use the cut faces tool instead.

# 15 09-10-2007 , 10:35 AM
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Originally posted by Jr.Who
... You want to use the cut faces tool ...

It isn't very accurate too (I cant snap to a second point).
I ended up moving vertices.
Thanks anyway,
Benny

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