Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I suggest making a change to the opening of the shell. It looks too rigid like it would cut into the snail. And Zyk0tiK is right, you need to make it look like the shell is not just resting on top of the snail.
Looks like what it is supposed to look like though.
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