This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
did this 5minutes, literally
dont even no why i posted it with all this gr8 work thse other guys are showing off, it just brings down the standard of the board it was only a quick thing i was playing with anyways
i got the idea from another thread on this forum while i was typin up some help for someone, and decided to go do it as well, also got the idea from mikey from monsters inc, hes such a gr8 character, mine isnt
and i gave him some...weird..hair just for the fun of it
hes fully animatable...and animated but oh my god! what am i doing! its not worth showing off
tahts the best way to learn i reckon do little projects to build up your skills
anyways, thats the image above, heres an animation of him very simple as well, took me a fair while to do this tho cos i had to animate 3 seperate things (hair, eye, body)
tell me what you think not done that many animations (apart from bouncing balls) before
Hey that's a good start. If you'd just take it a bit further it would be a cool character. I'd start with the eye lids. Make rounded edges instead of having that flat look. Then do some texturework and you'r ready
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