Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-05-2009 , 08:12 PM
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Join Date: May 2009
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MachStudio Pro demos May 5, 7, and 13

MachStudio Pro is stand-alone, visualization and rendering software that lets 3D artists create and manipulate lights, materials, and HDR cameras in a real-time, non-linear workflow environment to achieve film quality results. The software harnesses the multi-core, parallel-processing power of the GPU to allow everything from lighting and cameras to ambient occlusion and materials to be manipulated and revised while being viewed, just as they will look in the final scene render. It ships with an exporter for Maya.

This is one of those "need to see it to believe it" things. So if you can make one of the following demos, you will find your 3D workflow will be forever changed. More info at https://studiogpu.com/events

Toronto
Metropolitan Hotel - May 5, 2009
108 Chestnut Street
Toronto, ON M5G 1R3, Canada


Montreal
Opus Hotel Montreal - May 7, 2009
10 Sherbrooke Ouest
Montréal, QC H2X 4C9, Canada

On site registration opens at 6:30pm
RSVP@studiogpu.com for event of choice, with city in subject line.

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Hollywood, CA
RFX - May 13, 2009
748 Seward St.
Hollywood, CA 90038

On site registration opens at 6:30pm
rsvp@rfx.com

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