Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 136 01-03-2006 , 06:51 AM
Pyrus's Avatar
Subscriber
Join Date: Mar 2005
Location: Fries Fries Fries
Posts: 101
Well, now all details are lifted up through FG/GI, gosh, J, it's great great great user added image

Post applying the occlusion pass or relying on the one simulated through FG ?
(asking cause this pass would probably darken the inner lips join as inner eyebrows, etc .... well, this pass would definitely add some volume, which is great already, true user added image )

Her now "Dark and Judging Look in the eye" looks lot more better. Seems just like she thinks smthg about you J :p

Simply Brilliant Dude user added image

# 137 01-03-2006 , 07:40 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
awesome work! sorry I hadn't been able to comment earlier due to book/newjob issues.

The biggest thing that keeps drawing my eye is her hair specularity. It seems very... hmmm It's almost like she has these frozen soda formations on her head. lol Sorry, I don't know how to explain it. The specular sheen isn't being broken up by the displacement or bump to help convey strands of hair and instead seems like a slick surface. Does that make sense?

Nice job though, that's for sure!

# 138 01-03-2006 , 08:39 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
wowsers jramauri that is a big change between the last render - fantastic skin and final piece!

Thanks for you comments on my thread and here's hoping you do well! user added image

Si


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 139 01-03-2006 , 08:57 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Wow! Yet again you have pushed it that little bit further. well done jramauri!:bow:

Good luck and enjoy your sleep!

# 140 01-03-2006 , 09:13 AM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
jesus that is one huge leap!! Just Fantastic! has to be some of the best work ive seen on simply maya!!!

# 141 01-03-2006 , 10:34 AM
jramauri's Avatar
Registered User
Join Date: Sep 2005
Location: Brazil
Posts: 300
THX1138: It's very important to me here this words from, because I know how critic you are and that I you have a great knowledge about these areas of 3D (lighting, rendering, etc). Be sure I did the best I could, and here are my results. Thank you for all your help during this challenge, it was REALLy useful. I hope we could meet on next challenge.
Pyrus: Thanks Pyrus. Unfortunatelly, I didn't get the thing about render passes/layers in time, so all you is seeing was made by a single render, with FG. But you live, you learn, and next challenge I'll be able to make use of this things if necessary. Thanks for all your great advices during the challenge!
Mike: I know about the hair. Unfortunately, I wasn't able to solve this thing of specularity on hair... A pitty. But I learned many things during this challenge, and this was worthwhile already. I hope you have much success with your new book and your new job! Thanks!
tick135: Thanks dude. I made all "drastic" changes today, and I had no idea if people here would like. Fortunatelly, it seems I was successful on my changes! Again, I'd like to thank you for all your help during these two months.
arran: Thanks dude. I'm always trying to go "to the infinity and beyond", like Buzz Lightyear! My only limitations are my knowledge of Maya, that are not so great yet. But bit by bit, we arrive there.
magicsy: Thanks magcsy. I made all changes today, it was a holiday here, and I took the day to improve my model.

I'm glad too see you liked my changes. I did most of them yesterday and just posted on final entry. Fortunatelly they work! Thanks again for you all.

# 142 01-03-2006 , 11:48 AM
Registered User
Join Date: Jul 2004
Location: Northern California
Posts: 445
I love how this came together. Really a great thread and a wonderful result!

Well played, Jramauri!

Dave

# 143 01-03-2006 , 02:48 PM
aricshow's Avatar
Registered User
Join Date: Mar 2005
Location: I lost, and wont ask for directions
Posts: 20

Wow

It turned out great, you've made awesome progress. I like all you did with the sss and stuff. I hope you win and enter next months (2 months) contest. Good job.
-Aric


-Aric
Nemo hic adest illius nominis.
www.aricstudios.net.tc
www.aricstudios.com
# 144 01-03-2006 , 05:37 PM
jramauri's Avatar
Registered User
Join Date: Sep 2005
Location: Brazil
Posts: 300
Dave: Thanks, dude!

aricshow: thanks for your nice word, and for your cheers, during the challenge. I hope next challenge be cool, so I can enter again!

# 145 01-03-2006 , 07:18 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Awesome work man!! Theres no doubt at all who the pic is of!! amazing man!!

Good luck for the final comp!

# 146 01-03-2006 , 09:17 PM
papalatistudios's Avatar
Subscriber
Join Date: May 2004
Location: Newport, KY USA
Posts: 316
:bow:

I have a whole new respect for you.

# 147 03-03-2006 , 12:21 AM
jramauri's Avatar
Registered User
Join Date: Sep 2005
Location: Brazil
Posts: 300
Thanks dudes. I'm really glad to read such nice words from you.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads