Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 91 14-02-2005 , 03:10 AM
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Very nice.. I must say you are very good at patch modeling I never did get the hange of it poly and sub-d are for me hehe..

great job.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 92 14-02-2005 , 03:14 AM
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ugh coming from u kurt I feel embarrassed.ur work is just amazing.
i was hoping maybe ud point out my mistakes..i must say dunno too well how a guys body supposed to come togetheruser added image
thanks Kurt


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# 93 14-02-2005 , 03:39 AM
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Over all you have all the right parts there more just size and shape issues.. Few areas to look at a bit more.. is the size of the neck and the forarms have abit of a funny dip along front....

Find some muscle reference... It will hep you out a lot seeing how the muscles bend and shape along the body..


Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 94 14-02-2005 , 03:44 AM
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I know im not as good as Kurt is but one thing i've been noticing is how sharp your muscles are. I haven't really seen anyone with pectorial muscles that come in that sharply and then break off to the abdomen muscles. Looking awesome though, those legs are top notch too! I love how the muscles work around the kneecap.

EDIT

I previously said your top abdomen muscles are too close.. but i was thinking of something else. Usually the top abdomen muscles are closer in, more ball like, then it spreads out to the middle and lower abdominal muscles which spread down to the groin area. Correct me if im wrong user added image. Duh, this is my 4th edit.... umm, its like two balls right under the pecks, then your upper abdominals, middle, and then the lower spreads out into your groin area user added image. I bet this is so confusing user added image


"I should call you sugar maple tree cause i'd totally tap that" haha

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Last edited by M; 14-02-2005 at 03:49 AM.
# 95 14-02-2005 , 03:53 AM
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awsome guys thankx a lot gosh i know am screwing up some places ill try to correct all of that ! great critic.!
mostly going with this anatomy .thats also why its harder than it is coz no real image planes here.///

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# 96 14-02-2005 , 03:57 AM
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This is a good image to show you what i was talking about with those abs user added image. It still looks great though either way user added image.

user added image


"I should call you sugar maple tree cause i'd totally tap that" haha

email - mattwettstein@gmail.com
# 97 14-02-2005 , 04:06 AM
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oh M great picture thankx..!


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# 98 14-02-2005 , 05:27 AM
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this image kinda threw me off..

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# 99 14-02-2005 , 10:22 AM
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Hey Anita
cool stuff, as far reference go to www. Fineart.sk theres free stuff there for you to dig up, if you cant find any, pm me your email and I'll chuck a load your way.

_J

# 100 15-02-2005 , 02:46 AM
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thankx jango ! yeah hit me with whatever u got
anitana@earthlink.net
attaching a cylinder just to clean up the neck are ..

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# 101 15-02-2005 , 02:47 AM
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didnt work on the back yet so the sides look bit funny .


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# 102 15-02-2005 , 06:41 AM
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still trying to fix that neck but hmm i think in the end i will attaching a head ive already done...wish i could get funky with it and do some other stuff maybe a cobra head lol.but i think il keep this one human

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# 103 15-02-2005 , 09:17 AM
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:o

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# 104 15-02-2005 , 09:19 AM
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trying to do it according to muscle flow so it can be animated..

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# 105 15-02-2005 , 09:53 AM
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That is insanely awesome.

You have way way WAY more patience than me user added image

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