Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 23-12-2007 , 10:32 PM
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Mayaniac, no problems mate with the crit, some of the things you mentioned I already know about and have not got round to and a couple of things I had not noticed so thanks for that.
I do have many references, well as many as I could find anyhow which is around 30 or so.Unfortunately the blueprints I have don't match many of the references exactly even though they are the same model so I was modeling to the blueprints using the references as a guide to be somewhere in between (maybe I am wrong but hey this is my first car model attempt).
I tried to convince the wife to let me go out and buy one of these cars for better reference but she was having none of it ..lol
I will do a clay render or an ambient occlusion just for you hehe.




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Last edited by jsprogg; 24-12-2007 at 05:08 AM.
# 17 24-12-2007 , 04:45 AM
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Good render! BTW can you show us the AlfaRomeo's wireframe?
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# 18 24-12-2007 , 05:10 AM
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Lealar,i'm just working on correcting a few things then maybe later today I will post a wireframe as well as an Ambient Occlusion render.




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# 19 24-12-2007 , 07:45 AM
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Here is some renders as promised, I have fixed up the front grills and noodled the back wheel arch and running board a little.

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# 20 26-12-2007 , 05:13 AM
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Only half the car and a quick render with no lighting setup , but I made a little start on the wheels .....

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# 21 26-12-2007 , 11:46 AM
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Looking good so far!

Still a couple of small problem areas, but nothing much!

Looking forward to updates.


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# 22 27-12-2007 , 04:39 PM
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Good work and very classical rims. keep up!

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# 23 28-12-2007 , 12:28 AM
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excellent work mate - the back of the front wheel arch is looking a little flat to me - not sure if that is part of the car though.

# 24 28-12-2007 , 05:50 AM
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Thanks Arran, lealar and Mayaniac....

A little more tweeking and a little more modelling, i am slowly getting to where I want it.
I think the wheel arch thing was just the angle of the render Arran,it matches all the references and looks ok looking at it live as it were.

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# 25 28-12-2007 , 01:14 PM
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Looking good John!


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# 26 28-12-2007 , 03:32 PM
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very nice progress jsprogg, its a pleasure seeing it come together user added image

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# 27 28-12-2007 , 10:59 PM
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Just seen this WIP (only cause u told me about it :p)...

John, your really doing a gr8 job with this. keep at it and work out those tiny kinks.

Keep at it and I would render with HDRI and Final Gather (MR) m8.

the occusion render loooks nice user added image


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# 28 01-01-2008 , 09:06 AM
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Thankyou t1ck135,R@nSiD and gster123.....

just a small update, I have been working on the back a little and started work on the cockpit area.
To avoid boardom I thought I would give you and interesting render .

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# 29 01-01-2008 , 06:02 PM
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looking very cool mate - really loving this model and looking forward to seeing it sitting in an environment.

# 30 21-01-2008 , 06:52 PM
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Thanks Arran, here a small update on progress so far.
Still not finished modelling yet but couldn't resist a render test.

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