Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 61 12-02-2006 , 11:05 AM
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heres an update guys user added image
made a simple background for this too maybe a bit lighter and ill be done. Let me know what can be improved.

# 62 12-02-2006 , 11:07 AM
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oops heres the pic...lol.

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# 63 12-02-2006 , 11:23 AM
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hey looking good. maybe you could include the tree some more in the pic...branches lower or something. oh and some lights on the horizon like from houses maybe

# 64 12-02-2006 , 04:16 PM
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another update folks!

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# 65 12-02-2006 , 06:34 PM
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Cool, have you got the street light in there yet?

# 66 12-02-2006 , 06:50 PM
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i have the light setup but not modeled user added image as yet.
Im getting quite frustrated with the project. i just dont know how to get it looking better. Any suggestions i know about adding dirt n stuff but its the overall look of the render that is kinda too CG what do u guys think? is it realistic to u's ?

# 67 12-02-2006 , 07:30 PM
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To add dirt usea lambert with a noise texture added, then plug the noise texture into the the transparancy of the lambert (maybe with a ramp too to control where the dirt is) then use a layerd shader with the "dirt" lambert over the material you want.

You could also usea fractual for the bump mapping for mud.

Oh Choose the colour of the dirt you want via the lambet!!

I've doen this a couple of times and it looks quite good after a bit of tweeking!

# 68 12-02-2006 , 07:41 PM
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thanks mate ill try these comment out.

# 69 12-02-2006 , 07:45 PM
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I think that the leaves and the tree make it look CGI, the box looks cool.

Maybe look for leaf + bark pictures and add the textures that way??

Dont get dishartened with it just keep trying! Try using scanned textures/pictures of the materials to get a better overall texture to scene

# 70 12-02-2006 , 11:58 PM
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The grass doesn't look realistic. Too bright and lacks shadowing. And I'm not a big fan of the graffitti. It looks like a sticker.

# 71 13-02-2006 , 08:06 AM
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Yea the grass doesn't look all that real and if it's going to be growing through a sidewalk then shouldn't the sidewalk be cracked?

I also think the graffiti just looks like a sticker.


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