Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-11-2008 , 06:50 PM
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Mesh Warrior

been working on this for a few days and i was curious to see what people think .Thanks

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# 2 01-11-2008 , 08:19 PM
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i think it looks ok so far. user added image

Does the tutorial cover a walk cycle by any chance?

# 3 02-11-2008 , 05:34 AM
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Nice! I want to rig that really bad now >_> Wish I had time to put together a mech. I like that one, though.


~I have no idea what I'm doing~
# 4 02-11-2008 , 09:50 AM
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hard to see from that distance.., show some images a bit closer user added image


take it easy and life will be easy
# 5 02-11-2008 , 09:25 PM
# 6 02-11-2008 , 11:04 PM
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very nice user added image does the tut show you how to rig it??


take it easy and life will be easy
# 7 02-11-2008 , 11:19 PM
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I wouldnt know i didnt watch the tut .I simply modeled it from the blueprints which i got from google.com.

# 8 02-11-2008 , 11:37 PM
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yea.., OK, try beveling the edges.., they are not catching the light well and nothing in the would has edges that sharp.., better to do it as you go than bevel all the edges and deal with the vertss at the end of the project. you will notice kurts has nice edges.


take it easy and life will be easy
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