This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
yea.., OK, try beveling the edges.., they are not catching the light well and nothing in the would has edges that sharp.., better to do it as you go than bevel all the edges and deal with the vertss at the end of the project. you will notice kurts has nice edges.
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