Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 15-08-2010 , 08:30 PM
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New card I think next month as I cant work with this crap.

Well been powering on with the upper body as I cant redue the face without ref images - or a working fix

muscles look a bit toonie for now as I am basing this of the toy, changes will be made once the whole thing is blocked out a little more

https://www.ravage3d.com/images/trapjaw/Trap_1_4.jpg



Last edited by tweetytunes; 15-08-2010 at 08:32 PM.
# 17 17-08-2010 , 10:59 PM
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OK restart.

I don`t know why but was starting to hate what I had done so I have rebuilt the face and I am a lot happier with it now. Going to remake the jaw and helmet so its a lot smoother next.

I think I was tiring to hard to make the toy, going my own way now and I`ll see what I end up with.

https://www.ravage3d.com/images/trapjaw/Trap_1_5.jpg


# 18 18-08-2010 , 12:01 AM
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# 19 18-08-2010 , 12:06 AM
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Yeah, this looks better. Especially on the topology front. Your previous torso's topology was a bit odd.

Keep at it.


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# 20 18-08-2010 , 12:15 AM
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You humble me....well you all do. Good start, yes it is looking much better.

cheers bullet


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 21 18-08-2010 , 02:58 AM
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wow, this is coming along pretty good man.

# 22 18-08-2010 , 09:25 AM
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Cheers guys.

Yer Mayaniac It was heavily based on the toy and was why I started again. Going to make him a much more BEEFY and more teck-no version of him (some of thee teck of his arm looks really old)

Still struggling with the Jaw shape - ruffing some idea out but so far nothing I like.

Day off today so hoping to get loads done - here is some work on the arms. Copied them over for now as I am not sure how much I am going to cut off.

https://www.ravage3d.com/images/trapjaw/Trap_1_7.jpg


# 23 18-08-2010 , 12:55 PM
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Good work so far Tweety.

Looking forward to the development of this.


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# 24 18-08-2010 , 04:37 PM
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# 25 18-08-2010 , 09:13 PM
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Looking good mate!!! I certainly wouldnt want to be bitten by the dude!!! owwww nasty set of teeth!

cheers bullet


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 26 19-08-2010 , 11:52 PM
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OK think the head is done for now - just need to do inner mouth.

1) Changed the helmet so it much simplifier than before but yet looks better.

2) Added a metal rim to the edge of the upper lips - just to show how the lips are supported in the upper part.

3) Placed the cheeks slightly over the mouth cogs but when smoothed it became a little lost - will sort it out after.

https://www.ravage3d.com/images/trapjaw/Trap_1_9.jpg


# 27 20-08-2010 , 12:02 AM
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You are doing well mate...keep it up!!

cheers bullet


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"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 28 20-08-2010 , 11:29 AM
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# 29 20-08-2010 , 11:51 AM
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Your models comming on well tweetytunes are you doing it mainly from picture 2..........dave




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# 30 20-08-2010 , 11:57 AM
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Well yes and no - but mostly yes - will be changing him in places and did not like how he did the jaw.


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