Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 20-05-2004 , 08:58 AM
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Hey you have come a long ways! Very niceuser added image

Just one little thing that I thought is not right, altough your head may be formed that way, but the cheek bone look off around the eye area. Look at pic and you will see what I mean.

And the shader looks a little to shiny for skin, unless you have very oily skinuser added image

Other then that the model look really good!

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# 32 20-05-2004 , 11:13 AM
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Or he might be very sweaty user added image
I think it looks really good and very much like ur pics


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# 33 24-05-2004 , 01:02 AM
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Heh, the specular reflection on the shader was really messed up. user added image
Been trying to fix the eye area a bit, but with no great result so far. Also been trying to get a really good looking eye ball, which also is quite a challange.
Tried this tutorial by Steven Tubbrit, https://users.tinyworld.co.uk/steven_...ic_Eye_01.htm, which actually is really good, but I get alot of strange shadows on my sclera. Will give it another try tomorrow or so.
I'll post some shots when I make progress.. user added image

- S


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# 34 25-05-2004 , 05:16 PM
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Ok, I'm leaving this project now, getting tired of it... Feel that I have learned alot though, will try to model a whole character next.
Left to do on the head is:
- better eyes
- eyebrows, eyelashes and hair user added image

Thanks for the comments ant critics!

- S

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# 35 26-05-2004 , 03:45 AM
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Looks really nice. The end result looks a lot like you!

# 36 26-05-2004 , 06:54 AM
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i like the skin tex alot! good job! was a pleasure to what's your wip! user added image


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# 37 26-05-2004 , 11:39 AM
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yeah very nice work user added image cant wait to see more from you!


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