Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-11-2003 , 09:38 AM
jstarr976's Avatar
Registered User
Join Date: May 2003
Location: Tampa, Fl.
Posts: 54

NURBS car question...

When modeling a NURBS car, how does everyone make the seams between body panels look so realistic? Is there geometry there that makes the panels look like they are thick and have a gap or is it a trick?


Fall down seven times, get up eight...
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads