Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-03-2011 , 05:13 PM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605

rotate issues

Don't know if this belongs here, but I am running into some issues when rotating an extracted object ( a finger to be precise)
- I have moddeled a rudimentary hand and extruded one finger
- I have extracted ( select faces --> extract faces)the fingers and now I have some funky rotation issues, it is like the finger is adhering to a bounding box, have a look:
https://www.eyellem.nl/rotate_****up.html

I have looked in the rotation options and the extract options but nothing seems to help

# 2 13-03-2011 , 05:53 PM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
found it, when you extract faces from geometry it groups everything....

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