Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 17-02-2003 , 12:48 AM
Rodi's Avatar
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Making a road

I have nurbs plane which I sculpted to look like a terrain. Now I want to make a road on that terrain. I'm gonna use another nurbs plane to make the road. Is there any to deform that plane to make the curves perfectly?


Rodrigo Soares
www.r3dimensional.com
# 2 17-02-2003 , 01:59 AM
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Instead of using a plane for the road, you could draw a curve in the top view, then, extrude it a distance. Rebuild the surface afterwards if you need to. Another way would be to draw a curve, duplicate it, and translate to form each side of the road. Then, loft between them and smooth.


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