Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 02-03-2004 , 05:14 PM
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March / April - strobe7 - Noob

This will be my first competition, and I have never done anything architectural, so it should be a complete learning experience. I really don't think I am near good enough, but I will try.... nervous I am.

concept soon.


Lungs not guns....
# 2 03-03-2004 , 12:34 AM
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Alpha Concept

Ok, I am thinking of organic pods that will actually be dead aliens in themselves; maybe with bones in the exterior walls, and empty eye sockets, or maybe they will be alive, would be cool to see giant eyes in the side of a pod open up, hmmmmmmmm,
they will be interspersed in living-clumps, connected by energy lines that all connect to a giant ancient skull in the center that houses an unknown energy source in its gaping calcified jaw (maybe solar powered?) that is still flowing through the abandodned podville.... I want to convey that there was an alien race, and then another on top of that one using what they had, and then now THEy are gone as well. I am going to try and convey how they evolved and left the area through what is left behind...................................... I am sure this is WAY overzealous - but I will try...


Lungs not guns....

Last edited by strobe7; 03-03-2004 at 12:37 AM.
# 3 03-03-2004 , 04:40 AM
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Nice you see you joining strobe.

# 4 03-03-2004 , 05:02 PM
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Reminds me of the origonal Alien, will be nice to see what you come up with user added image Good Luck.

# 5 04-03-2004 , 01:28 AM
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pod

I was starting to think about the pod design.

Attached Thumbnails

Lungs not guns....
# 6 04-03-2004 , 09:49 AM
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You're thinking -this- at *newbie* level? :| user added image user added image ! Up you go to normal :p

# 7 04-03-2004 , 12:15 PM
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no way????????????????????????????????????????????


Lungs not guns....
# 8 04-03-2004 , 12:34 PM
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Well it's not my decision to make, but you're doing great user added image

# 9 04-03-2004 , 01:12 PM
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You're thinking -this- at *newbie* level? :| ! Up you go to normal

I disagree, I'm familiar with strobe's current level of noobieness and I think that he should stay in the noob category (well for this challenge at least) it would be more beneficial.

Your design is a good start so far, but it seems a bit shapeless at the moment. YOu need to think about how those tentacles are attached to the main pod. I like the idea of the big eyes and stuff and the dead aliens it could be really cool.

good luck mate.

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 10 04-03-2004 , 01:15 PM
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Bah....
** Dirack tries to lure all the newbie-leveled to normal level** user added image

# 11 04-03-2004 , 01:30 PM
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Thanks for the compliment dirack, and I agree with Pure, I am STILL a noob. Of course the pod I am showing is IN NO WAY close to completion. I was under the impression we are to show the concepts and progress, so I just threw it up with some procedural textures. I have a lot more planned, believe me user added image


Lungs not guns....
# 12 04-03-2004 , 01:42 PM
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yes, WIPs are wanted. user added image Keep it up!

# 13 04-03-2004 , 02:58 PM
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OK Pure;

I will post a close-up of the P.O.D. base to show the continuity of the shape for another perspective.
The form is one flowing shape from the bottom, to the tip of the feelers.

- pretty amped about this : )




I have decided that a P.O.D. is a "personal occupancy diode".
tonight : the bones............................................. .


Lungs not guns....

Last edited by strobe7; 04-03-2004 at 03:03 PM.
# 14 04-03-2004 , 03:14 PM
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Thanks POny!


Lungs not guns....
# 15 04-03-2004 , 03:36 PM
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Nice Pod user added image

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