Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 10-11-2004 , 06:06 AM
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car

ok i have finally tried to make a car now. tell me what u all think. i kno its not much to comment on but let me kno if u think im getting off on the right track.

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# 2 10-11-2004 , 03:11 PM
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are you doing this in polygons?
i think you might have better luck modelling the entire front end in one solid piece.
the crease lines where the hood meets the fender can be extruded in just right to give a look of seperation but also keeping all one object and creating perfect seperation, where as your fender looks like it has a huge gap from the hood.

look at some tutorials around and work on that!

# 3 10-11-2004 , 09:14 PM
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yea its polys. im sticking with piece by piece. i knew some1 was gonna mention that about the whole piece and the crease. im gonna do all that today. well i started last night so i only had a few mins to do it in.


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# 4 10-11-2004 , 09:26 PM
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started on the door.

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# 5 10-11-2004 , 09:58 PM
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little more work.

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# 6 11-11-2004 , 02:01 AM
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little more work. ill fix door so dont worry. and i kno some parts look soft. ill fix all that when im done with the body

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# 7 11-11-2004 , 02:05 AM
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better view.

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# 8 11-11-2004 , 04:14 AM
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little more

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# 9 11-11-2004 , 04:15 AM
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ok thats it for tonight. im gonna detail the body up and connect the seams tomorrow.


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# 10 11-11-2004 , 04:16 AM
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and like i said i kno its soft looking but ill fix that tomorrow. i just wanted to get at least this today. tell me what yall think besides that.


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# 11 11-11-2004 , 04:39 AM
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I don't really know how to go about modelling cars, but will the door be made seperate from the frame later...?

# 12 11-11-2004 , 05:15 AM
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yea itll be made seperate.


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# 13 12-11-2004 , 08:20 PM
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C & C please.!.!.


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# 14 12-11-2004 , 08:20 PM
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.

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# 15 12-11-2004 , 09:52 PM
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Its all starting to come together now, keep at it.


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