Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 23-09-2010 , 11:20 AM
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nice drawings - model is takin shape pretty quickly.

# 17 24-09-2010 , 04:51 AM
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Redid The Chains on the Shoulder Pads.

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Shane Inboden
# 18 24-09-2010 , 04:53 AM
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aaand.. gave him a crotch!

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Shane Inboden
# 19 24-09-2010 , 05:00 AM
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Crotch...very important....no crotch no ........ bahahaha


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 20 24-09-2010 , 05:08 AM
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yeah, i guess so? lol.


Shane Inboden
# 21 25-09-2010 , 12:18 PM
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Ah nice model , and nice MAC ! :attn:

# 22 25-09-2010 , 12:35 PM
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Thank you, it's been. . a hassle, you could say. and yeah, my macbook is my 'on the go' savior.


Shane Inboden
# 23 29-09-2010 , 12:15 PM
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Looking good Sinboden!

Your progressing fast, look forward to seeing how he turns out!

# 24 30-09-2010 , 08:00 PM
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definitely one to be watching
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that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
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