Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 10-01-2004 , 01:13 PM
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Join Date: Nov 2002
Location: Philippines
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revolved surfaces not rendering smoothly

hi everyone.

i'm currently working on structures using revolved surfaces. while i work on them, they look fine and smooth. however, what bugs me is that when i render them, they appear blocky with very pronounced corners, which is very different from the way they look while i actually work on them. i've tried increasing antialiasing and i've also tried texture mapping, but the problem remains.

any suggestions?

# 2 10-01-2004 , 05:06 PM
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Join Date: Nov 2002
Location: New York
Posts: 2,133
Increase your object's Tesselation values (UV) in the attribute editor and change to highest quality.


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