Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-06-2005 , 08:35 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287

New website

Dudes

A friend of mine who I used to work with has just set up his site. Its all 3d characters for a 3d comic called Striker, which has unfortunately folded now. Go check it out.

www.redeye3d.com

_J

# 2 02-06-2005 , 09:34 PM
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Location: In the middle of nowhere in VA
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Awsome, I like the front page user added image

# 3 02-06-2005 , 11:10 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
hmmm... tell your mate nice job!


Imagination is more important than knowledge.
# 4 02-06-2005 , 11:27 PM
alienscience's Avatar
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Join Date: Nov 2004
Location: In the middle of nowhere in VA
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Hey, peltra, you have 999 posts, one more for the big ten oh oh. LOL, couldnt figure out a better way to say that.

# 5 03-06-2005 , 10:06 AM
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Join Date: Apr 2003
Location: Surrey, UK
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it used to be in a news paper not to sure which one, maybe the sun, it is usually the only one left on the train.

Dae


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 6 11-06-2005 , 04:16 AM
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Registered User
Join Date: Mar 2003
Location: San Francisco, CA
Posts: 72
you REALLY need a "next"/"previeous" button so the user can cycle through all your work in each section.

I know its a pain in the ass, but still, with all that work, its a requirement. I dont want to go back and forth between the main menu and the individual work.

Other than that, your work is awesome. Nice heads!


Edit: Oh, and you need a link to simplymaya user added image


"On the other hand... the early worm gets eaten."

Last edited by scopa; 11-06-2005 at 04:19 AM.
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