Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 18-12-2005 , 10:47 AM
Angalid's Avatar
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Join Date: Jun 2005
Location: Sweden
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blur when redering

when i render my scenes with metalray the picture have no hard lines. The edges/lines becomes smoothed or something. If i want a realitic result thats no good.

please, can anyone tell my have to do?

# 2 18-12-2005 , 04:22 PM
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Where it has filter, change the two values to very low. The higher the values, the more blurry your render will be.


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