Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 13-01-2008 , 06:22 PM
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Join Date: Mar 2007
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Copy uvs from one side of mesh to another?

I've modified a model, by and deleted one half and mirrored it.

Now, they are sharing one half of the original UVs - is there any easy way to mirror your uvs so I have the complete thing again?

thanks,

gubar

# 2 13-01-2008 , 06:38 PM
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Join Date: Feb 2004
Location: Chicago
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Open the UV Texture Editor and select the mirrored half of the geometry in the perspective view ,then right click and change to UV. In the texture editor select all vertices (shell) and finally hit R on the keyboard to select the scale tool and scale the UV'S -1 in X.
You will need to move it over a little because it will be sitting directly on top of your original piece of geometry.




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# 3 13-01-2008 , 07:09 PM
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thanks jsprogg that worked a treat.

cheers,

gubar

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