Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 14-09-2016 , 03:00 AM
Registered User
Join Date: Sep 2016
Posts: 1

Shoulder and knee deformation issues

Hello there!

Im currently making a rig for Second Life and due to the fixed ammout of bones I can use im having to get very creative when painting weights to get proper deformation.

As of right now, my elbo and lower arm are ent making that nice almost 90 degree anglke upon turning normally.

The elbow joint is in the center of the mass in the elbow area. Initialy it was bending and shrinking the mesh, but ive adjusted and gotten it to a point where its starting to look better. Ill post a photo or two later for more reference.

any plugins or suggestions welcome.
Cheers

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off