Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 10-11-2011 , 05:28 AM
Perennial Noob
Join Date: Nov 2011
Location: Durham, NC
Posts: 9

Random tentacle movement

I am designing a creature with tentacles that only needs them to flail around and collide but not grab anything. What would be the best way to move the tentacles randomly without needing too much control?

I have them set up now with bones and IK spline. I read that you can create hair controls for splines but I want these things to really wriggle.

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