Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-11-2012 , 01:22 PM
http://www.youtube.com/user/8lack7ight
Join Date: Oct 2012
Posts: 12

AK-47


# 2 16-11-2012 , 06:28 AM
Acid44
Guest
Posts: n/a
Looks good overall, the textures need work though, as you said user added image

What was the poly count you were going for? It looks fairly blocky, especially the stock, that should be well rounded at the top and bottom

Some decent reference here: https://www.tactical-life.com/online/...?right=related

user added image

# 3 20-11-2012 , 08:58 AM
http://www.youtube.com/user/8lack7ight
Join Date: Oct 2012
Posts: 12
I wasnt going for any poly count, just training my skills
and thanks for the tip user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads