Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 10-12-2006 , 10:47 AM
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Join Date: Mar 2006
Posts: 4

Realistic river

Hy. First of all i'm new and want to say hy...
With what to (and how to) make a (realistic) river that flow and then flows into lake?
I don't wont to use external programs and plug-ins for maya, just Maya Unlimited.
Is it better to do it with "fluid container with emiter", or with "particles and curve flow" or something else or combination...
What about texture...
Is there some tutorial for this...

user added image

Give me some opinion...

Thanks :p

# 2 23-12-2006 , 10:45 PM
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Join Date: Apr 2005
Location: Wagga Wagga, Australia
Posts: 1,432
Those wonderfull suggestions aside you may be able to do it using particles. There is a tutorial on Mike's site about water and that could be done the same way. Sorry but i forgot the link.


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# 3 28-12-2006 , 03:35 PM
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